when I turn off Anti Micro, after having remove all PPSSPP settings for the D-pad that aren't keyboard based. Is this an driver issue, ppsspp issue or psp (read that bit about max 8 buttons) issue?Įdit2: Another weird thing. Does Anti Micro just rape your other driver routines and override them, cause I just configured the D-pad buttons and removed the default XBox settings in PPSSPP ^^? ![]() Link (I can't post them, even in quotes ^^)īut I'm a bit fuzzy on how it works. The problem is getting BOTH to work at the same time (I wanna use one for camera control and the other for menu control in FF Type-0) ^^ ![]() The analog binding works fine, but the D-pad one, that WAS working fine BEFORE I bound an analog command to it, doesn't.Įdit: The problem isn't getting the D-pad OR the Analog to work. Then the D-pad function get's wacky, only working 30% of the time or less. I have like 4 things bound to the up command (3 by default), the issue only occurs if you bind any of the left or right analog commands to a D-pad function. (07-20-2014 09:53 AM)ZeroX4 Wrote: (07-20-2014 06:27 AM)Elvis_Nilsson Wrote: Have you tried binding both a D-pad up and Right analog up for the up command then? You can click that "+" button ▼ to raise my reputation, meow! Have I been helpful to you in any way, nya? If you think you did, then yeah, maybe your controller's broken or there's a control mapping mistake. Make sure you followed precisely the instructions there. I'm using 1.2.0.160 and never bothered updating it to 1.2.2.175 'cause it worked perfectly for me. I play WIRELESSLY most of the time and only playing it wired when my controller has low charge.ĮDIT: Reading your first post, I noticed you have SCP drivers as well. ![]() I was using Motion-in-joy drivers (had no problems there except I have to run Better DS3 all the time) and switched to SCP drivers. I'm saying all of these because I've been using a PS3 controller to play MHFU on PPSSPP from the very beginning and I haven't noticed any weird thing happening. OR maybe there are more than 1 controls assigned to the right stick of your controller and they overtake each other, hence, it became "weird."Ī screenshot of your control mapping would be nice. If you really think your drivers aren't at fault, then maybe it's your PS3 controller that's broken. I dunno where you got your drivers but the only reliable ones I know for PS3 controllers are Motioninjoy and SCP. Though I can't remember which version I have.Įdit: Forgot to mention that only the D-pad button with the added Right analog keybinding is the one acting weird, the ones that are using the default mapping continue to work normally. Using the drivers I got from this place: (nvm, not allowed to post links, google: "XInput Wrapper for DS3 and USB Dual DS2 Controller") Tested it for 2 different games (Dissidia 012 and FF Type-0) with the same result/behavior. This issue occurs even if I for example map down right analog to the D-pad up (in addition, not replacement). Sometimes a button press is registered, sometimes not (like 30% chance) and holding the D-pad button never registers as holding it down (like for fast scrolling in game menus). I can map any controller key to anything.īUT if I try to map any of the Right analog (the ones not normally used) to any of the D-pad defaults, this happens Īnalog control is working as it should (holding up for example is like holding the D-pad up), but the D-pad controls get wierd. I'm using a PS3 controller with Xiput drivers. but I'm a noob so i could be wrong.Finally a thread with a similar issue to mine (feels related). not sure if that's even possible but it appeared my video card RAM was lower than the specs should be in my system profile. ![]() Additionally I fear somehow some of my system memory is somehow tied up in parallels and not accessible from my mac desktop. tldr my mac recognizes my controller, but the drivers don't, and I think the cause of the problem is because somehow my controller is tied to my parallels virtual machine desktop. However, the controller has been registered by my system profile. But now I am trying to map it back to my Mac and I have no idea how to because the 360 receiver hardware isn't registering in the driver configuration settings for the 360 wireless receiver. when I plugged in my xbox 360 receiver, it asked me if I wanted to map it to my Parallels virtual machine or my computer (my Mac). More info: I used parallels and created a virtual machine. Kext file:///System/Library/Extensions/JMicronATA.kext/ is in hash exception list, allowing to loadģ60Controller.kext has invalid signature omitting. Kext file:///System/Library/Extensions/SiLabsUSBDriver64.kext/ is in hash exception list, allowing to load Wireless360Controller.kext has invalid signature omitting. WirelessGamingReceiver.kext has invalid signature omitting. Hi, I did this and I got the following error, does anyone know what I can do?
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